Kaplan even included some concept art of what Overwatch's VFX and animation team are aiming for, with a caveat that the finished Hanzo could have completely different animations. "End result: you can move it around more." "Sonic arrow cooldown is significantly faster while the radius and duration have been slightly reduced," Kaplan added when asked about sonic arrow changes. "We’re happy with that, the sonic arrow changes and the increase in speed of his arrows. "We’ve done a lot of playtesting of his new rapid shot ability (that’s the working name)," Kaplan wrote in Blizzard's forums. When asked by a fan what exactly will happen to Hanzo, Overwatch developer Jeff Kaplan himself shared a few details of what's in the works. Right now, the most anticipated changes will be granted to Hanzo, who is undergoing an extensive reworking behind the scenes. Most Overwatch characters find themselves with various nerfs and tweaks over time as Blizzard balances the game.
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While the broad strokes of Hanzo’s kit seem to be determined, there may be balance tweaks and other small changes before the new, improved Hanzo hits live servers.Jeff Kaplan revealed a glimpse of what to expect from Overwatch's reworked Hanzo. The PTR is a test realm, so this kit isn’t set in stone. Add in Lunge and Hanzo has eked out a pretty different identity from Widowmaker: the sustained damage sniper who has tools to consistently stay safe while pumping out steady damage, as opposed to a constant but slower stream of one hit kills on squishies. With Scatter Arrow gone, Hanzo can no longer take a tank from 400-0 with one shot, but his Storm Arrows still give him strong (and safe) damage potential. Hanzo is now much more mobile with his new Lunge ability, and with the combination of the bow projectile speed increase and the new Storm Arrows ability he can now deal his high damage more consistently than ever before.
#HANZO OVERWATCH FULL#
Hanzo can now rapidly fire up to 6 arrows that deal reduced damage but are always fired at full powerĭeveloper Comments: The goal of these Hanzo changes is to allow him to have new options and maintain his high damage output, while removing the frustration of fighting against the old Scatter Arrow. Replaces his existing Scatter Arrow ability Press jump while in the air to leap horizontally Radius decreased from 10 meters to 7 meters
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Projectile speed increased from 85 to 100Ĭooldown decreased from 20 seconds to 12 secondsĭuration decreased from 10 seconds to 6 seconds The Overwatch development team has gone ahead and tweaked Hanzo to make him more consistently relevant, with less opportunities to instantly remove an opponent from play. The end result is that Hanzo is a little too strong in some situations, and struggles in others. His scatter arrow has long been one of the main reasons to run him, as it can one-shot an enemy. As a sniper, he’s already filling a niche role on the team and fighting for space alongside Widowmaker. Original story: Hanzo has traditionally been a tricky-and controversial-character in Overwatch.
#HANZO OVERWATCH PATCH#
More details are available in Blizzard’s version 1.23 patch notes.
#HANZO OVERWATCH UPDATE#
Update: A new update for Overwatch that includes Hanzo’s reworked kit is now available on live servers for PlayStation 4, Windows PC and Xbox One.